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About us

Studio Ulster is a world leading virtual production studio offering the latest technological advancements to service the film, TV, gaming and animation industries all in one convenient location.
Purpose-built to deliver an end-to-end solution within a single facility, from 3D/4D scanning and a virtual art department through to performance capture and post production.
What sets Studio Ulster apart is its technological ecosystem. At the heart of this is VP1, a flagship virtual production stage developed in collaboration with NantStudios, alongside the tallest motion capture stage in Europe and a globally unique 3D/4D Scanning Suite.

THE Beginning

Studio Ulster was born from a vision: to create a world-class creative technology facility in Northern Ireland. Developed by Ulster University, in partnership with the Belfast Harbour Commission and supported by Northern Ireland Screen, Studio Ulster represents aground-breaking £72 million/$97m investment in a state-of-the-art Virtual Production studio complex located at Belfast Harbour Studios.

Opened in Spring 2025 at Belfast Harbour Studios, this world-class facility features some of the most advanced virtual production stages available globally, establishing Northern Ireland as a leading centre of excellence in virtual production.

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PRESENT DAY

Studio Ulster officially launched in June 2025 at Belfast Harbour Studios. This world-class facility features some of the most advanced virtual production stages available globally, establishingNorthern Ireland as a leading centre of excellence in virtual production.

VP Stage 1

on the horizon

Home to one of only five CoSTAR Screen Labs across the UK, Studio Ulster is destined to be a ‘Tier 1’ Centre of Excellence in Research, Development and Innovation in Virtual Production. With a rapidly developing suite of technologies and methodologies for screen content production, it provides a nexus for key areas which are already established strengths in the region, including film, broadcast, animation, games and immersive technology, such as virtual, augmented and mixed reality.

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